I’m currently listening to the World of Goo soundtrack. I must say that I’m impressed. I haven’t played any of the Goo games (Tower of Goo, World of Goo, The Last of the Goo Balls) but listening to the soundtrack definitely makes me want to do so. Go grab the soundtrack and have a listen.
I haven’t had a chance to read it yet, but Gamasutra has an article posted about The 13 Basic Principles of Gameplay Design. It looks like it could be an interesting read. That also reminds me that I should get around to finishing my own article about foundations of gameplay.
I’m also in the process of collecting and posting all my XNA and game development related links. I’ll post a link here once it’s up.