A new way of thinking about game AI and business objects?

Ever have one of those nights where you can’t stop thinking, but are tired and really need to fall asleep? Last night was like that, but just as I was about to fall asleep, a crazy idea came to me on how to handle data, objects and interactions. I’ll definitely have to write something up on it, as it could easily be applied to business scenarios or to AI programming, or probably a pile of other stuffs.

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